Dragon Quest 3 Gave Me a Father
This article spoils the entirety of a major subplot in Dragon Quest 3
I’ve never had a strong relationship with my own father.
We’d be sent off to his house for between two weeks to a month over the summer,
and that was about it. He never made an effort to really be around, something
that has carried on into my adulthood (though, for various reasons, I’m glad he
keeps his distance). And I’ve never had the best of relationships with
stepfathers. They’ve been bad for the stereotypical reason stepfathers are
usually bad. This is all to say, I don’t relate easily to strong father-child
bonds or extremely present fathers in the media.
Dragon Quest 3 doesn’t give me a present father. My father,
Ortega, left when I was a newborn, leaving my mother to raise me all on her own.
Immediately, this is a situation I can relate with. Ortega isn’t around, and a
void is left in his absence, felt by both me and my mother, a void that is
desperate to be filled but, in the likely scenario of Ortega’s death long
before, one that can never be filled.
Much of the game, I followed in my father’s footsteps.
When I saved the people of Norvik from their slumber, it’s revealed that, when
they fell asleep, Ortega had just left. In the city of Mur I found a settlement
that only exists to this day because Ortega put his own life at risk to save
them, and I even found his trademark helm, the only item connecting me to this
brave, strong, and completely absent man. I met one of his travelling
companions, who repaired and strengthened my father’s helm into the strongest
piece of headwear in the game, ensuring that not only my legacy but the legacy
of my father will be passed down to the heroes of the future.
I discovered that my father had not died, but was living
amnesiac in another world, still fighting the good fight, and I traced his most
recent steps into the lair of the evil villain, finally seeing my own father
for the first time as he fought the dread Hydra.
And then he died, in my arms, only recognizing me with
his final breath when he reached up to touch my face and felt instead my helm, his
helm, that he had lost so long ago.
Obviously Dragon Quest did not literally give me a father.
I don’t truly have one, and at 30 years old I never will. But for 40 hours, I
got to be a person in a familial relationship I could truly relate to, and have
a father that I could be proud of and want to meet. And for me, that was
special.
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